v2.0.2 - Bug fixes
This is an update, that increases the asteroid density as described in issue #75 by 50%, so you may
need to adjust that in your worlds after updating.
New Features
Changes
- Cube grids are only tracked for procedural generation if not static
- If a tracked cube grid changes its player presence state from normal, it will be untracked. This means, that a tracked cube grid will no longer be tracked for asteroid generation, if no player is nearby
Bug fixes
- Increased asteroid density to be similar to 1.x
- Cube grids now correctly spawn asteroids
- Ore now spawns correctly
Known Issues
- The plugin still eats up ram, when inside asteroid fields. However, it possibly is an SE issue, since i could not identify the cause yet.