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v2.1.6.8 - Bug fixes and optimizations

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@thorwin99 thorwin99 released this 12 Feb 21:12
· 30 commits to master since this release

New Features

  • Caching for system objects in the star system. This allows for direct access to objects within the star system without a traversal of the whole system tree.

Changes

Bug fixes

  • Fixed a bug where non-existent dynamic GPSs could cause the game to crash.
  • Fixed a bug where an elevation of 90 degrees could cause a planet to get a position of NaN, which in turn caused other issues, such as freezing of the game.

Known Issues

  • The plugin still eats up ram, when inside asteroid fields due to the high number of asteroids spawned.