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update readme
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tingjoybits authored Mar 5, 2022
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**"Armature Templates"** is an add-on for Blender that allows to manipulate skeleton with the help of various features depending on the predefined or custom template data. The main purpose of this add-on is to provide the possibility to export animated character rig to game engine or edit animation of the imported character from the game engine. The created template out of armature skeleton is a unified container of bone name list, which allows to make a particular mapping from the bone list of another skeleton as a link data and then perform some operations between those two armatures afterwards.

- [**DOWNLOAD LATEST RELEASE**](https://github.com/tingjoybits/Armature_Templates/releases/latest/download/Armature_Templates.zip)<- file
- Open Blender and select Edit->Preferences
- Click Add-ons category and then 'Install...' button.
- Select the downloaded archive file from the link.
- Check the 'Armature Templates' option.

**Main Feature List:**

- Templates
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- Constrain Armature - Choose a skeleton rig to constrain transformation of the active armature according to the template mapping.
- Scale Skeleton - Parent the armature to the empty and then scale.

# Installation

- [**DOWNLOAD LATEST RELEASE**](https://github.com/tingjoybits/Armature_Templates/releases/latest/download/Armature_Templates.zip)<- file
- Open Blender and select Edit->Preferences
- Click Add-ons category and then 'Install...' button.
- Select the downloaded archive file from the link.
- Check the 'Armature Templates' option.

![](images/AT_Panel_description.png)

Video Course: https://tingjoybits.gumroad.com/l/eihgu
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