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Fix hit chance calculation and armor rating display
Fixes the hit chance calculation for armor ratings ending in 0.25 and 0.75, and avoids rounding armor ratings to integers in the UI. It displays 1 decimal place, so 3.75 is displayed as 3.7, but this is probably fine since it doesn't make much difference. Fixes #596
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,2 @@ | ||
Fix armor ratings like "3.5" being rounded to integers in the UI. | ||
Fix armor ratings that end in 0.25 and 0.75 being equivalent to that armor rating minus 0.25. |
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