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1.9.2

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@tmewett tmewett released this 17 Nov 23:11
· 409 commits to release since this release

A small bug fix release, with a few UI improvements!

Thanks to contributors Andy, Antony, and zenzombie.

Change log

Bug fixes

  • Re-rendered the fonts again to fix blur and boldness issues
  • Fixed a bug from 1.9.1 where dampening armor and slowing weapons had
    "abomination" in their name
  • Fixed salamanders and other ranged-melee creatures with the grappling mutation
    attempting to seize their target from a distance. Now ranged attacks do damage
    as normal, while adjacent attacks seize
  • Fixed walls discovered with the scroll of magic mapping not being smoothed out
    in tiles mode
  • Fixed bolts from unidentified staffs or wands from being referred to by name
    when reflected
  • Fixed the player's health bar showing a negative percentage when landing a hit
    with a transference ring equipped
  • Fixed psychic emanations sometimes being described as the wrong size
  • Wizard-mode replays and saves now work past the first immortal "death"

Other changes

  • Added monster mutations to the seed catalog
  • Recording playback can now be paused with the mouse or the Escape key
  • Added brogue-cmd.bat file for Windows. brogue.exe does not print output when
    run from a command prompt window, so use this script instead if you want to
    see it, e.g. when printing a seed catalog
  • A dialog is now shown when trying to play back a wizard game in regular mode
    or vice versa