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Releases: tokengamedev/godot-android-modules

v2.0.0

27 Apr 11:39
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Overall

  • Migrated all plugins to v2 plugin architecture of Godot.
  • Removed ApplovinMax Plugin
  • Removed OguryConsentManager Plugin
  • Added AndroidPermission Plugin
  • Updated all the plugins with target SDK changed to API level 34 (Android 14)

App Notification

  • Separated the customization of channel and notification.
  • Ability to send grouped notification.
  • Ability to further classify notification using tags.

Google Play Services

  • Implemented the signin capabilities.

3

08 Jul 11:14
00c07e7
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3
  • New Modules:
    • Ogury Consent Manager
    • ApplovinMax Mediation for Ads
  • Changes:
    • Updated the release strategy
    • Temporarily On Hold for Google Play game services
    • Updated Kotlin version to 1.10.1
    • Updated Agile Build tools to 7.4.2
    • Updated Google play billing library to 6.0.1

1.1.0

19 Jan 14:53
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Release notes:

  • Updated AGP to 7.4.0 and Gradle to 7.6
  • Upgraded Kotlin to 1.8.0
  • App Notification
    • Notification APIs updated (Breaks compatibility)
    • Added more customization options to notifications
    • Apis to query active notification
    • Api to check if user blocked the communication from the device
  • Some minor document fixes

1.0.0

09 Jan 13:24
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This is the first release of Godot Android Modules Library (GAML).

Release Notes:

  • Added App Notification module
  • Added Google Play Review module
  • Added Google Play Billing module
  • Added Google Play Games Service module