Releases: tokengamedev/godot-android-modules
Releases · tokengamedev/godot-android-modules
v2.0.0
Overall
- Migrated all plugins to v2 plugin architecture of Godot.
- Removed ApplovinMax Plugin
- Removed OguryConsentManager Plugin
- Added AndroidPermission Plugin
- Updated all the plugins with target SDK changed to API level 34 (Android 14)
App Notification
- Separated the customization of channel and notification.
- Ability to send grouped notification.
- Ability to further classify notification using tags.
Google Play Services
- Implemented the signin capabilities.
3
- New Modules:
- Ogury Consent Manager
- ApplovinMax Mediation for Ads
- Changes:
- Updated the release strategy
- Temporarily On Hold for Google Play game services
- Updated Kotlin version to 1.10.1
- Updated Agile Build tools to 7.4.2
- Updated Google play billing library to 6.0.1
1.1.0
Release notes:
- Updated AGP to 7.4.0 and Gradle to 7.6
- Upgraded Kotlin to 1.8.0
- App Notification
- Notification APIs updated (Breaks compatibility)
- Added more customization options to notifications
- Apis to query active notification
- Api to check if user blocked the communication from the device
- Some minor document fixes
1.0.0
This is the first release of Godot Android Modules Library (GAML).
Release Notes:
- Added App Notification module
- Added Google Play Review module
- Added Google Play Billing module
- Added Google Play Games Service module