C# chess library containing a complete data structure and move generation.
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Updated
Jun 29, 2024 - C#
C# chess library containing a complete data structure and move generation.
A superhuman chess engine written in Java.
A terminal implementation of the game Quoridor with an engine
Zero + is a Gomoku AI that implements threat space search, minimax with alpha beta pruning optimized with Zobrist and linear sequence cache, Principal Variation Search, and Monte Carlo Tree Search.
A UCI-compatible chess engine, capable of beating (most) human players.
Quoridor game implementation integrated with a versatile and reusable AI agent for solving two-player board games
A python based chess engine
A gomoku player via Min-Max Search and Alpha-Beta Pruning, running on https://botzone.org.cn/
A chess AI built using minimax, alpha-beta-pruning, and Zobrist hashing algorithms
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A full MTD(f) implementation. 2x faster than AlphaBeta.
My first chess bot - Bitboard, Alpha-Beta Prunning, Zobrist hashing - ELO 900-1000
Chess AI game in python using alpha beta pruning
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An intelligent agent that plays the board game Go.
ZZT slider puzzle generator
CS 175 Checkers AI Project
A python implementation of chess game Gothello
A C# implementation of an AI for the Cannon boardgame, with a working GUI and with various game search algorithms.
"Gomoku AI Web App" - A project to create a JavaScript - based Gomoku web application with an advanced AI opponent and a user-friendly interface.
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