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update for SDL 3.2.0 release
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transmutrix committed Jan 22, 2025
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5 changes: 2 additions & 3 deletions README.md
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# To-do

- [ ] Go implement all the `SDL_FORCE_INLINE` rect utility funcs.
- [ ] Make bindings for SDL3 image, mixer, ttf, etc. and add them here (in separate files).
- [ ] Make a "documented" option with _all_ the copious doc comments from the
SDL3 headers, for those hoping to explore SDL for the first time with Nim.
I have neglected this so far because it _dramatically_ increases the file
size.
- [ ] Publish a release for [SDL preview-3.1.8](https://github.com/libsdl-org/SDL/releases/tag/preview-3.1.8)
- [ ] Update and make a release for SDL [prerelease-3.1.10](https://github.com/libsdl-org/SDL/releases/tag/prerelease-3.1.10)
- [ ] Make sure we're fine on Nim stable and also that the _examples_ are.
- [ ] What do we do about shaders?
- [ ] Should we go through all the more fine-grained tests?


# Done

- [x] (Jan 22, 2025) Make a release for [SDL-3.2.0](https://github.com/libsdl-org/SDL/releases/tag/release-3.2.0)
- [x] (Jan 22, 2025) Go implement all the `SDL_FORCE_INLINE` rect utility funcs.
- [x] (Jan 17, 2025) Function imports for Emscripten builds.
- [x] (Jan 17, 2025) Test on Windows and Fedora and make sure our library includes are correct.
- [x] (Jan 17, 2025) Put the examples in and add some instructions for those.
2 changes: 1 addition & 1 deletion sdl3.nimble
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# Package
version = "1.0.2"
version = "1.0.3"
author = "transmutrix"
description = "Bindings for SDL3"
license = "MIT"
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