Prevent Slowing due to health percentage #5
Merged
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I've noticed wandering bots slow down if their health is low, much like normal creatures, so I thought it might be good to add an exception to make them more player-like.
Changes Proposed:
This PR proposes changes to:
Issues Addressed:
SOURCE:
The behavior of NPC bots not slowing down at low health is more aligned with player characters and enhances the player-like behavior of bots. This change is based on observational evidence from gameplay and aims to improve the immersion and consistency of NPC bot behavior.
Tests Performed:
This PR has been:
The changes have been tested on a local server running the latest version of AzerothCore. The testing involved observing the movement speed of Wandering bots at various health levels to ensure that they no longer slow down when their health is below 30%.
How to Test the Changes: