Bump Tucanos version & Rust nightly toolchain #19
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Tucanos log:
Revert "Workaround for kiddo fails with generator 0.7.6"
Replace kiddo by kdtree
PointIndex::nearest_vertex now also return distance
Add doc for partition, do nothing when partitionning with n_threads=1
domain decomposition for remeshing
update topology when a tagged faces share a vertex but no edge
parallelization using rayon
fix clippy warnings
fix SimplexMesh add : make sure added faces belong to at least one element
add 2d and 3d tests with different number of partitions with metis + scotch
fix SimplexMesh add when merging faces
fix clippy warnings
Keep topology consistent between the partitions and the original SimplexMesh
check that the tag is valid when checking normals
no longer project vertices onto the geometry when creating a Remesher
add checks for collapse and smooth when entity dims are 0
cavity debug
optionally dive the size when calling CSRGraph::transpose
fix compute_boundary when using different etags
rewrite topology
Mesh add: merge all boundary vertices if closer than the tolerance
Multilevel domain decomposition
geometry max_normal_angle: only consider faces with tag > 0
filled cavity: check that tagged faces are not already present
check that boundary faces are consistent before colapsing
add CavityCheckStatus to get the filled quality check result
relative thresholds are now local to each cavity
update test_simple3d to use DomainDecomposition