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# azul | ||
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azul is a CityGML viewer for macOS 11.12. It is available under the GPLv3 licence. | ||
azul is a CityGML viewer for macOS 10.12. It is available under the GPLv3 licence. | ||
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It is written mostly in Swift 3 and C++ with a bit of Objective-C and Objective-C++ to bind them together. It uses Metal (when available) or OpenGL (otherwise) for visualisation and simd or GLKit for matrix computations. It uses pugixml in order to parse XML since it is much faster than Apple's XMLParser, as well as the CGAL Triangulation package to triangulate concave polygons for display. | ||
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It is written mostly in Swift 3 and C++ with a bit of Objective-C and Objective-C++ to bind them together. It uses Metal or OpenGL for visualisation and simd or GLKit for matrix computations. It uses pugixml in order to parse XML since it is much faster than Apple's XMLParser, as well as the CGAL Triangulation package to triangulate concave polygons for display. |
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{\rtf1\ansi\ansicpg1252\cocoartf1504\cocoasubrtf710 | ||
{\fonttbl\f0\fnil\fcharset0 SFUIText-Regular;} | ||
{\colortbl;\red255\green255\blue255;} | ||
{\*\expandedcolortbl;;} | ||
\margl1440\margr1440\vieww10800\viewh8400\viewkind0 | ||
\pard\tx560\tx1120\tx1680\tx2240\tx2800\tx3360\tx3920\tx4480\tx5040\tx5600\tx6160\tx6720\pardirnatural\qc\partightenfactor0 | ||
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\f0\fs20 \cf0 azul is free software.\ | ||
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You are welcome to modify it and redistribute it under the terms of the GPL3 licence. See the project website for its source code and more information:\ | ||
{\field{\*\fldinst{HYPERLINK "https://github.com/tudelft3d/azul"}}{\fldrslt https://github.com/tudelft3d/azul}}} |