This repo is a fork of original work done for Multicore for SF2000 handheld. All credits go to those folks working on the multicore.
This fork especially would not be here if it was not for the amazing work of Osaka @ RetroHandhelds discord.
Please see the detailed detailed How to setup GB300 guide
Multicore otherwise works the same as it does on SF2000, so you can reference the source.
- amstradb (cap32)
- m2k (mame2000)
- a26 (stella2014)
- a5200 (a5200)
- a78 (prosystem)
- a800 (atari800lib)
- lnx (handy)
- wswan (beetle-swan)
- chip8
- col (gearcol)
- fcf (FreeChaF)
- retro8
- vapor (vaporspec)
- gong
- outrun
- wolf3d
- prboom
- flashback (REminiscence)
- xrick
- gw
- cdg (pocketcdg)
- int (FreeIntv)
- msx (blueMSX)
- gme
- pce (beetle-pce)
- ngpc (RACE)
- gba (GPSP running with dynarec, working saves)
- gbb (tgbdual)
- gbgb (gearboy)
- gb (gambatte)
- nes (fceumm)
- nesq (QuickNES)
- pokem (PokeMini)
- snes02 (snes9x2002)
- snes (snes9x2005)
- sega (picodrive; megadrive)
- gg (Gearsystem)
- zx81 (81)
- spec (fuse)
- thom (theodore)
- vec (vecx)
- wsv (potator)
- amstrad (crocods)
- arduboy (arduous)
- lnxb (beetle-lynx)
- c64sc (vice)
- c64 (vice)
- vic20 (xvic)
- fake08
- lowres-nx
- jnb
- cavestory (port)
- o2em
- pcesgx (beetle-supergrafx)
- pc8800 (quasi88)
- pcfx (beetle-pcfx)
- gbav (vba-next)
- mgba
- nest (nestopia)
- vb (beetle-vb)
- gpgx (Genesis-Plus-GX)
- xmil
- quake (port)
- dblcherrygb (doublecherryGB)
- geolith
More information about the GB300 handheld gaming system can be found here.
Some cores build and work well, others build and have issues (no sound, slowness, etc.), some build but do not currently work, and others do not build at all. For current information on the state of each core, please see the spreadsheet.
Multicore releases can be found here: https://github.com/madcock/sf2000_multicore_cores/releases
As I'm using Windows as my main machine, I have added a simple docker-compose file that spins up a tiny ubuntu server
Prereqs:
- docker
- docker-compose
Simply run
docker-compose up -d
To ssh into the container
docker exec -it compiler-server /bin/bash cd app
(This is the top level project, forked from: https://gitlab.com/kobily/sf2000_multicore)
- choose a directory to contain all this
- decide if you want EVERYTHING (there are a lot of cores!)
- YES, I want ALL the cores!
git clone --recurse-submodules --shallow-submodules https://github.com/madcock/sf2000_multicore
- wait for a long while
- NO, I want to select individual cores
git clone https://github.com/madcock/sf2000_multicore
cd sf2000_multicore/libs/libretro-common
git submodule update --init .
cd ../..
- choose a core to grab, for example, picodrive
cd cores/picodrive
git submodule update --init .
- repeat this process for as many cores as you want
- Note: libretro-mrboom takes a very long time to receive, even with
--shallow-submodules
, so I guess be patient!
- YES, I want ALL the cores!
- from the top level of this repo, install the compiler tools
./install-toolchain.sh
- copy the 08/03/2023 (official release 1.6) file
cp <YOUR_1.6_BISRV.ASD> bisrv_08_03.asd
If setup properly, there are a few ways to build.
If all the core sources for working cores are available:
./cleancoresworking.sh
to clean only working cores./buildcoresworking.sh
to build only working cores
Or use the scripts to clean and build all the buildable cores:
./cleancores.sh
to clean all cores./buildcores.sh
to build all cores
If only some of the core sources are available:
- edit the Makefile as necessary to point to the core(s) you want to build
- the Makefile must include one entry for
CORE
and one forCONSOLE
with an optionalMAKEFILE
entry - the easiest thing to do is just uncomment a single core
Optionally, use the Makefile.everything:
- uncomment a single core, as described above
make -f Makefile.everything
All of the cores are independent.
- update EVERYTHING from the top level of this repo:
git pull --recurse-submodules
- wait for a while
- you can still pull from individual directories (like a core), as usual, but you may want to grab submodule updates too:
git pull; git submodule update --remote
All the latest information can be found in the dev channel on Discord which is part of Retro Handhelds.
This repo was forked from the official repo in github that kobil maintains at https://gitlab.com/kobily/sf2000_multicore I will try to keep things here in sync.
Here are some useful notes on dealing with submodules: https://www.vogella.com/tutorials/GitSubmodules/article.html