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feat: Manage next levels and game finished
- Manage exit sensors to trigger next levels or game completion. - Add new states FinishLevel and NextLevel. - FinishLevel allows to despawn current level entities. - NextLevel spawn the next level entities. - Add GameFinished state to manage game completion. - Add a victory image when game is completed. - Add a new draft new level 1. - Change previous level to level 2.
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Original file line number | Diff line number | Diff line change |
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@@ -1,9 +1,11 @@ | ||
lang01 = English | ||
lang02 = French | ||
start_game = Start game | ||
current_level = Level { $current_level } | ||
hello-world = Hello world { $name }. | ||
story01-01 = Hel-lo, my name is Rose. | ||
story01-02 = It's get-ting late, I need to go home be-cause the night is the do-main of pre-da-tors. | ||
story01-03 = Can you help me get home? | ||
story02-01 = It's strange, I have the im-pres-sion that this di-no-saur was crushed by some-thing. | ||
story02-02 = I have a bad feel-ing. | ||
story03-01 = { $n1 } + { $n2 }=\("selection_items":["0","0"],"selected_item":0\) |
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