A new fully on-chain MMORPG based around credit, built atop of Union, hosted on IPFS & utilising a subgraph for data.
In-game stats Users' credit scores can be translated to in-game stats. This creates a symbiotic relationship between Union⇔UnionQuest: Gamers use Union to get an advantage in the game. Union power users play the game because they start with a free advantage.
Lending as a key part of the economy The in-game economy should provide as much opportunity for lending as possible and be super integrated with Union. Renting BS one-use items for boss fights. “lend this player money” button in-app Credit limit-gated quests Quests that only unlock globally after enough TVL in the protocol Using Union also saves us from writing the code ourselves and also saves users the time of vouching again etc.
DeFi-pilling gamers If the game is fun+rewarding on its own, regular gamers will want to play it. By first requiring them to register with Union, we can “sneak” them into DeFi in a fun way. Like a Trojan horse.
Built in social network People usually lend to their friends. We can create a “friends list” based on which people users trust.