Releases: vaartis/someone
Releases · vaartis/someone
0.3.2
- Use SDL instead of SFML
- Works in the browser
0.3.1
- Fix the player being in the wrong place in a certain room on day 4
- Fix a passage bug that shouldn't have actually affected anything previously
0.3
- Day 4 and another instance
- Better modding support, basically allowing to make new games on top of this one
- Save/Load slots
- Debugging editors for walking levels and mods
- Migrate to SDL sound to remove dependency on a lot of sound libraries
- A LOT of other small changes and fixes that aren't that important
0.2
- Day/Night 3 of the story.
- Allowing to switch resolution between half and double the standard.
- A lot of code changes, too numerous to mention here.
0.1.3
- Fix text input only updating every second letter
- Add a few env images, though the function is still stubbed
- Allow to save game with
Ctrl+s
and load with Ctrl+l
, the game is saved to save.toml
0.1.2
- Fix the windows itch.io pushing not using MSYS
- Fix the variant lines having wrong number if some were already selected
0.1.1
- Build MacOS bundles
- Change the current directory to where the program is
- Fix the help text blinking
0.1
The initial itch.io release