0.9.9.6
Changelog (Valheim Plus related changes)
- Fixed disableFog option to now correctly remove Mist clouds as well.
Please report if our solution does not work as intended. - Fixed guardian powers casted in proximity of the player not being affected by the guardian power duration defined in the configuration.
- Fixed some mods chests not being detected by automation systems due to a incorrect usage of location in the CraftFromChest functionality.
If you encounter any weird new behavior due to this change with this patch, please write a bug report. - Added riding skill to the experience section.
- Added 2 new options allowCraftingFromCarts, allowCraftingFromShips to the CraftFromChest section.
- Added fishing to the StaminaUsage section to affect the usage of fishing poles and reeling in fish.
- ! IMPORTANT: forceConsole is now called disableConsole and instead disables the console or doesn't interfere with it at all. This is more in-line with the rest of the features we offer and makes more sense in general.
- Fixed descriptions and defaults in the documentation for Iron Chests and configuration file.
- Fixed incorrect default size of Iron Chests to 6, 4 instead of 8,4.
- Added Black Metal chests to be supported by the Inventory section properly.
- Lowered the minimum amount of columns to 3 on chests instead of 6.
- Fixed GridAlignmentSystem not properly working or issues turning it on/off in multiplayer with multiple people in the same area.
- Fixed wrong code scopes in the Projectile functionality, this should vastly improve random errors in conjunction with other mods that modify projectiles. Added additional error handling to projectile modification, just in case.
- Fixed the comfort radius calculation errors and re-written the code to be less intrusive and more precise.
The best way to let us know about errors or unexpected behavior is here on github or the nexus page for valheim plus.
We check every bug report, please make sure that you report issues you encounter with the required detail for us to fix them.
Additionally a note about the issues with Black Metal chests, I am really sorry that the error caused some people to loose items.
I personally fully understand how frustrating it is to loose progress due to mistakes that aren't yours.
We try to make sure to get every bug, issue and problem before publishing a release~ this obviously doesn't work all the time.
We hope we can make up for that with the increase in quality of the mod within the next few weeks.