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Also DriveUpgrade and AfterburnerUpgrade Move limits from Computer to Drive and Afterburner Get rid of fuzzy numbers. MJ is exactly x100 game numbers in ship info. Modify fuel efficiency in both ways to reduce tons on ship and increase actual usage. A note on clamps in movable.cpp: these essentially check something is within min/max. With the resource class, most of these are now redundant. Issues: - Ship damage model is very severe on drives.
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