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Running fewer timeslices when no sound CPU present for JP games #707

Running fewer timeslices when no sound CPU present for JP games

Running fewer timeslices when no sound CPU present for JP games #707

Triggered via push December 19, 2023 10:40
Status Success
Total duration 5m 7s
Artifacts 4

pinmame.yml

on: push
Version
9s
Version
Matrix: build
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Artifacts

Produced during runtime
Name Size
PinMAME-3.6-663-2deaaec-win-x64 Expired
1.73 MB
PinMAME-3.6-663-2deaaec-win-x86 Expired
1.56 MB
PinMAME-sc-3.6-663-2deaaec-win-x64 Expired
1.77 MB
PinMAME-sc-3.6-663-2deaaec-win-x86 Expired
1.56 MB