Skip to content

Running fewer timeslices when no sound CPU present for JP games #709

Running fewer timeslices when no sound CPU present for JP games

Running fewer timeslices when no sound CPU present for JP games #709

Triggered via push December 19, 2023 10:40
Status Success
Total duration 4m 54s
Artifacts 4

pinmame32.yml

on: push
Matrix: build
Fit to window
Zoom out
Zoom in

Artifacts

Produced during runtime
Name Size
PinMAME32-3.6-663-2deaaec-win-x64 Expired
1.97 MB
PinMAME32-3.6-663-2deaaec-win-x86 Expired
1.78 MB
PinMAME32-sc-3.6-663-2deaaec-win-x64 Expired
1.97 MB
PinMAME32-sc-3.6-663-2deaaec-win-x86 Expired
1.78 MB