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2024->2025
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toxieainc committed Jan 3, 2025
1 parent bb59b6e commit 0474eb3
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2 changes: 1 addition & 1 deletion LICENSE
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Expand Up @@ -109,7 +109,7 @@ VII. Derivative Works

The 3-Clause BSD License:

Copyright (C) 1999-2024 PinMAME development team and contributors
Copyright (C) 1999-2025 PinMAME development team and contributors
(unless specifically noted differently in a respective source file)

Redistribution and use in source and binary forms, with or without modification,
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6 changes: 2 additions & 4 deletions release/bugs.txt
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@@ -1,4 +1,4 @@
****** As of Version 3.6 (XX XXth, 2024) ******
****** As of Version 3.6 (XX XXth, 2025) ******

Major bugs in PinMAME that we are aware of:
-------------------------------------------
Expand All @@ -19,7 +19,7 @@ Major bugs in PinMAME that we are aware of:
(~24 and above, for example on Nascar and Grand Prix, or even ~20 on LOTR, so avoid this)
This seems to happen on real machines (verified on 2 different Grand Prix pinballs), too.

#6) Data East/Sega/Stern/Gottlieb DMD timing is not 100% accurate for all machines.
#6) Data East/Sega/Stern/Gottlieb/Alvin G DMD timing is not 100% accurate for all machines.

#7) Sound gets cut off in Alvin G games sometimes, and some weird notes in World Tour occasionally.

Expand All @@ -34,5 +34,3 @@ Major bugs in PinMAME that we are aware of:
#11) AT91 JIT is 32-bit and x86 only. The non-JIT core doesn't have tight IRQ timing, and that results in the SAM serial ports freezing
("slow DMD/CPU disease" on SAM LE tables). It would be possible to tighten up the timing in the interpreted core,
but it causes a huge performance hit (have to keep checking on memory writes whether an IRQ needs to fire).

#12) Segment based displays should also feature different brightness levels, just like the DMD to be able to have flickering/fade-in&out effects for certain machines like BOP, etc.
2 changes: 1 addition & 1 deletion release/license.txt
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Expand Up @@ -109,7 +109,7 @@ VII. Derivative Works

The 3-Clause BSD License:

Copyright (C) 1999-2024 PinMAME development team and contributors
Copyright (C) 1999-2025 PinMAME development team and contributors
(unless specifically noted differently in a respective source file)

Redistribution and use in source and binary forms, with or without modification,
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2 changes: 1 addition & 1 deletion release/pinmame.txt
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Expand Up @@ -2,7 +2,7 @@
PinMAME
(Pinball Multiple Arcade Machine Emulator)
Version 3.6
(XX XXth, 2024)
(XX XXth, 2025)
https://github.com/vpinball/pinmame/
**************************************************************************************

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2 changes: 1 addition & 1 deletion release/visual pinmame.txt
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@@ -1,7 +1,7 @@
**************************************************************************************
Visual PinMAME
Version 3.6
(XX XXth, 2024)
(XX XXth, 2025)
https://github.com/vpinball/pinmame/
**************************************************************************************

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2 changes: 1 addition & 1 deletion release/whatsnew.txt
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Expand Up @@ -3,7 +3,7 @@ What's new in PinMAME:
(see whatsnewVPM.txt for the Visual PinMAME exclusive changes!)


Version 3.6 (XX XXth, 2024) - "Sounds good III / Looks good"
Version 3.6 (XX XXth, 2025) - "Sounds good III / Looks good"
------------------------------------------------------------------------------

"AltSound 2.0"
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2 changes: 1 addition & 1 deletion release/whatsnewVPM.txt
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Expand Up @@ -3,7 +3,7 @@ What's new in Visual PinMAME:
(see whatsnew.txt for the PinMAME core changes!)


Version 3.6 (XX XXth, 2024) - "Sounds good III / Looks good"
Version 3.6 (XX XXth, 2025) - "Sounds good III / Looks good"
------------------------------------------------------------------------------
- Add 'ModOutputType' to COM-API for new PWM support (see whatsnew.txt and https://github.com/vpinball/pinmame/pull/89 for details and usage)

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2 changes: 1 addition & 1 deletion src/instvpm/InstallVPinMAME.rc
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Expand Up @@ -72,7 +72,7 @@ BEGIN
VALUE "FileDescription", "InstallVPinMAME"
VALUE "FileVersion", "1.42"
VALUE "InternalName", "InstallVPinMAME"
VALUE "LegalCopyright", "Copyright � 2001-2024 Steve Ellenoff, Tom Haukap, Martin Adrian, Gerrit Volkenborn"
VALUE "LegalCopyright", "Copyright � 2001-2025 Steve Ellenoff, Tom Haukap, Martin Adrian, Gerrit Volkenborn"
VALUE "OriginalFilename", "InstallVPinMAME.exe"
VALUE "ProductName", "Visual PinMAME Installer"
VALUE "ProductVersion", "1.42"
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4 changes: 2 additions & 2 deletions src/ui/PinMAME32.rc
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Expand Up @@ -271,7 +271,7 @@ BEGIN
VALUE "FileDescription", "Multiple Pinball Machine Emulator for Win32"
VALUE "FileVersion", PM_VERSION_STRING_COMMAS
VALUE "InternalName", "PinMAME32"
VALUE "LegalCopyright", "Copyright 2001-2024 by the PinMAME team"
VALUE "LegalCopyright", "Copyright 2001-2025 by the PinMAME team"
VALUE "OriginalFilename", "PinMAME32.exe"
VALUE "ProductName", "PinMAME32"
VALUE "ProductVersion", PM_VERSION_STRING_POINTS_FULL
Expand Down Expand Up @@ -333,7 +333,7 @@ BEGIN
CTEXT "Multiple Pinball Machine Emulator",IDC_STATIC,147,7,142,
11,NOT WS_GROUP
CTEXT "Version 0",IDC_VERSION,147,18,142,11,NOT WS_GROUP
CTEXT "Copyright (C) 2001-2024 PinMAME Team",IDC_STATIC,147,29,
CTEXT "Copyright (C) 2001-2025 PinMAME Team",IDC_STATIC,147,29,
142,10,NOT WS_GROUP
CTEXT "PinMAME32 version by Martin Adrian",IDC_STATIC,147,51,
142,10,NOT WS_GROUP
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6 changes: 3 additions & 3 deletions src/win32com/VPinMAME.rc
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Expand Up @@ -91,7 +91,7 @@ BEGIN
VALUE "FileDescription", "COM class for PinMAME"
VALUE "FileVersion", PM_VERSION_STRING_COMMAS
VALUE "InternalName", "VPinMAME"
VALUE "LegalCopyright", "� 2000-2024 by S. Ellenoff, T. Haukap, M. Adrian, G. Volkenborn, B. Smith, O. Kaegi, T. Behrens, M. Buecher, D. Rodriguez, R. Perlow and C. Waechter"
VALUE "LegalCopyright", "� 2000-2025 by S. Ellenoff, T. Haukap, M. Adrian, G. Volkenborn, B. Smith, O. Kaegi, T. Behrens, M. Buecher, D. Rodriguez, R. Perlow and C. Waechter"
#ifndef _WIN64
VALUE "OriginalFilename", "VPinMAME.DLL"
#else
Expand Down Expand Up @@ -188,9 +188,9 @@ BEGIN
CTEXT "Based on MAME and PinMAME",IDC_STATIC,148,94,162,8
CTEXT "Portions taken from MAME32 and MAMEW",IDC_STATIC,148,103,162,8
CTEXT "Visual PinMAME written by",IDC_STATIC,148,42,160,8
CTEXT "Copyright � 1997-2024 by the authors of MAME, MAME32, MAMEW and PinMAME",IDC_STATIC,148,116,162,16
CTEXT "Copyright � 1997-2025 by the authors of MAME, MAME32, MAMEW and PinMAME",IDC_STATIC,148,116,162,16
CTEXT "Visual PinMAME is a COM class, designed to use the functionality of PinMAME in scripting languages",IDC_STATIC,7,135,133,24
CTEXT "Copyright � 2001-2024 by the authors",IDC_STATIC,148,78,162,8
CTEXT "Copyright � 2001-2025 by the authors",IDC_STATIC,148,78,162,8
CTEXT "Thanks goes to all people involved producing MAME, MAME32, MAMEW and PinMAME for their GREAT work!!!",IDC_STATIC,148,139,162,24
CTEXT "Build Date %s",IDC_BUILDDATE,148,27,162,8
CONTROL "",IDC_STATIC,"Static",SS_GRAYRECT | SS_SUNKEN,148,38,162,1
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6 changes: 3 additions & 3 deletions src/windows/fronthlp.c
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Expand Up @@ -47,10 +47,10 @@ enum { LIST_SHORT = 1, LIST_INFO, LIST_XML, LIST_FULL, LIST_SAMDIR, LIST_ROMS, L

#ifndef MESS
#define YEAR_BEGIN 1974
#define YEAR_END 2024
#define YEAR_END 2025
#else
#define YEAR_BEGIN 1950
#define YEAR_END 2024
#define YEAR_END 2025
#endif

static int list = 0;
Expand Down Expand Up @@ -483,7 +483,7 @@ int frontend_help (const char *gamename)
#endif

printf("PinMAME v%s\nPinball's Multiple Arcade Machine Emulator\n"
"Copyright (C) 2000-2024 by the PinMAME Team\n\n",tmp);
"Copyright (C) 2000-2025 by the PinMAME Team\n\n",tmp);
showdisclaimer();
printf("Usage: PINMAME gamename [options]\n\n"
" -list for a brief list of supported games\n"
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