2023-04-10.21-54-31.mp4
WASD
- movement
P
- pause animation
H
- toggle HDR
L
- toggle loop
R
- reset animation
F1
- ImGui
- Shaders
- Textures
- Transformations
- Coordinate systems & Camera
- Advanced lighting
- Multiple lights
- Model loading
- Blending
- Face culling
- Imgui
- Geometry shader
- Frame buffers
- Cubemaps
- Instancing
- Anti Aliasing
- Point shadows
- Normal mapping, Parallax mapping
- HDR
- Deffered Shading
- SSAO