Releases: warriormaster12/SpeedEngineVk
SpeedEngineVk version 0.15
It was fun and challenging to get the Vulkan renderer to do the same things as my "OpenGlEngine" project but now SpeedEngineVk is finally ready for a version bump.
Features:
-fly cam with mouse and keyboard
-shaders are now compiled automatically, no need for a seperate Shell script :D
-renderer can now display multiple objects with different diffuse textures
-program can now generate a config file with which users can manipulate some parameters of the renderer
Known bugs:
-on Windows camera looks at a wrong direction. The issue fixes itself when moving a mouse (tested with Wine)
Refactored rendererer
This is rewritten version of the same demo. The difference in the software itself isn't noticeable but the source code has drastically improved.
New renderer feature: Mipmaps that are used as a lod method.
Fix: The software is packaged as release.