Releases: wsaunders1014/ShowDragDistance
2.2.3
2.2.2
2.2.2 - Rebuilt the line drawing algorithms, Now works on hex grids again. Can now set token.ignoreTerrain=true
to ignore difficult terrain.
2.2.1
Hotfix for application freezing bug.
2.2.0
2.2.0 - Add support for Terrain Layer - Drag Distance now calculates path through difficult terrain. Created a new more efficient method for highlighting squares. Confirm 7.5 support. Removed 'x' key conflict with other modules.
2.1.9
2.1.9 - Fix multiple tokens not dragging. Fixed some bugs with gridless maps. Fix math on creating waypoints. Fix some issues with shift dragging off grid.
2.1.8
Fixed gm's not being able to drag through walls.
Fixed shift dropping.
2.1.7
Added Spanish Language pull request
2.1.6
Token now follows path set with waypoints again. This was broken last release.Tokens with zero movement speed now highlight red as all movement is outside their speed.
2.1.5
2.1.5 - Now cancels ruler and movement if you drag token back to starting point. Holding shift will now let you place token off grid, as it should. Pressing escape while dragging will now cancel drag.
2.1.4
Fixed conflict with Pick Up Stix module.