ℹ️ WUEnvironment allows to detect the kind of app build in build time [Debug | Adhoc | Release] and also manage API environments.
- ℹ️ WUEnvironment detects the app build time in build time
- ℹ️ WUEnvironment handles API environments
The example application is the best way to see WUEnvironment
in action. Simply open the WUEnvironment.xcodeproj
and run the Example
scheme.
WUEnvironment is available through CocoaPods. To install it, simply add the following line to your Podfile:
bash
pod 'WUEnvironment'
And very important, it's needed to add in the project podfile the following to define Swift flags. This is not done on the pod itself because naming can change from project to project:
post_install do |installer|
target = installer.pods_project.targets.find{|t| t.to_s == "{MAIN TARGET}"}
target.build_configurations.each do |config|
puts "Setting Swift flags for configuration #{config.name}".green
s = config.build_settings['OTHER_SWIFT_FLAGS']
if s == nil
s = [ '$(inherited)' ]
end
if config.name == 'Debug'
s.push('-DCONFIGURATION_Debug')
end
if config.name == 'Adhoc'
s.push('-DCONFIGURATION_Adhoc')
end
if config.name == 'Release'
s.push('-DCONFIGURATION_Release')
end
config.build_settings['OTHER_SWIFT_FLAGS'] = s
puts "Set flags: #{s}".yellow
end
end
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
To integrate WUEnvironment into your Xcode project using Carthage, specify it in your Cartfile
:
github "Vicente Crespo/WUEnvironment"
Run carthage update
to build the framework and drag the built WUEnvironment.framework
into your Xcode project.
On your application targets’ “Build Phases” settings tab, click the “+” icon and choose “New Run Script Phase” and add the Framework path as mentioned in Carthage Getting started Step 4, 5 and 6
To integrate using Apple's Swift Package Manager, add the following as a dependency to your Package.swift
:
dependencies: [
.package(url: "https://github.com/wundercar/environment-ios.git", from: "1.0.0")
]
If you prefer not to use any of the aforementioned dependency managers, you can integrate WUEnvironment into your project manually. Simply drag the Sources
Folder into your Xcode project.
ℹ️ Describe the usage of your Kit
Contributions are very welcome 🙌
WUEnvironment
Copyright (c) 2019 Wunder Mobility [email protected]
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