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Fix polygon mode mixin using face as mode #516

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merged 1 commit into from
Jan 15, 2025

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@Fox2Code Fox2Code commented Oct 5, 2024

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Fox2Code commented Oct 5, 2024

This PR fixes Not-Enough-Crashes compatibility issues.

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@xCollateral can you review this please.

@Fox2Code Fox2Code force-pushed the gl_polygon_mode_1028 branch from e27c716 to d96438e Compare October 14, 2024 15:01
@Fox2Code Fox2Code changed the base branch from 1.21 to dev October 14, 2024 15:02
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v2:

  • Rebased to dev branch
  • Removed null check for GlTexture.texParameteri, this will be moved into another PR

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Null check has been replaced by proper implementation:

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Note: @xCollateral want to do the commit himself, I keep this PR as a reminder for him.

@xCollateral xCollateral merged commit 93ef2a6 into xCollateral:dev Jan 15, 2025
MandatoryMacaroni added a commit to MandatoryMacaroni/VulkanMod that referenced this pull request Jan 15, 2025
Fix polygon mode mixin using face as mode (xCollateral#516)
artdeell added a commit to skyprotocol/VulkanMod that referenced this pull request Jan 28, 2025
Fix polygon mode mixin using face as mode (xCollateral#516)
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2 participants