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通过socket进行函数调用 缩短时间
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xhlove committed Jul 30, 2021
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249 changes: 249 additions & 0 deletions guesskey/Socket.cpp
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/*
Socket.cpp
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger [email protected]
*/


#include "Socket.h"
#include <iostream>

using namespace std;

int Socket::nofSockets_= 0;

void Socket::Start() {
if (!nofSockets_) {
WSADATA info;
if (WSAStartup(MAKEWORD(2,0), &info)) {
throw "Could not start WSA";
}
}
++nofSockets_;
}

void Socket::End() {
WSACleanup();
}

Socket::Socket() : s_(0) {
Start();
// UDP: use SOCK_DGRAM instead of SOCK_STREAM
s_ = socket(AF_INET,SOCK_STREAM,0);

if (s_ == INVALID_SOCKET) {
throw "INVALID_SOCKET";
}

refCounter_ = new int(1);
}

Socket::Socket(SOCKET s) : s_(s) {
Start();
refCounter_ = new int(1);
};

Socket::~Socket() {
if (! --(*refCounter_)) {
Close();
delete refCounter_;
}

--nofSockets_;
if (!nofSockets_) End();
}

Socket::Socket(const Socket& o) {
refCounter_=o.refCounter_;
(*refCounter_)++;
s_ =o.s_;

nofSockets_++;
}

Socket& Socket::operator=(Socket& o) {
(*o.refCounter_)++;

refCounter_=o.refCounter_;
s_ =o.s_;

nofSockets_++;

return *this;
}

void Socket::Close() {
closesocket(s_);
}

std::string Socket::ReceiveBytes() {
std::string ret;
char buf[1024];

while (1) {
u_long arg = 0;
if (ioctlsocket(s_, FIONREAD, &arg) != 0)
break;

if (arg == 0)
break;

if (arg > 1024) arg = 1024;

int rv = recv (s_, buf, arg, 0);
if (rv <= 0) break;

std::string t;

t.assign (buf, rv);
ret += t;
}

return ret;
}

std::string Socket::ReceiveLine() {
std::string ret;
while (1) {
char r;

switch(recv(s_, &r, 1, 0)) {
case 0: // not connected anymore;
// ... but last line sent
// might not end in \n,
// so return ret anyway.
return ret;
case -1:
return "";
// if (errno == EAGAIN) {
// return ret;
// } else {
// // not connected anymore
// return "";
// }
}

ret += r;
if (r == '\n') return ret;
}
}

void Socket::SendLine(std::string s) {
s += '\n';
send(s_,s.c_str(),s.length(),0);
}

void Socket::SendBytes(const std::string& s) {
send(s_,s.c_str(),s.length(),0);
}

SocketServer::SocketServer(int port, int connections, TypeSocket type) {
sockaddr_in sa;

memset(&sa, 0, sizeof(sa));

sa.sin_family = PF_INET;
sa.sin_port = htons(port);
s_ = socket(AF_INET, SOCK_STREAM, 0);
if (s_ == INVALID_SOCKET) {
throw "INVALID_SOCKET";
}

if(type==NonBlockingSocket) {
u_long arg = 1;
ioctlsocket(s_, FIONBIO, &arg);
}

/* bind the socket to the internet address */
if (bind(s_, (sockaddr *)&sa, sizeof(sockaddr_in)) == SOCKET_ERROR) {
closesocket(s_);
throw "INVALID_SOCKET";
}

listen(s_, connections);
}

Socket* SocketServer::Accept() {
SOCKET new_sock = accept(s_, 0, 0);
if (new_sock == INVALID_SOCKET) {
int rc = WSAGetLastError();
if(rc==WSAEWOULDBLOCK) {
return 0; // non-blocking call, no request pending
}
else {
throw "Invalid Socket";
}
}

Socket* r = new Socket(new_sock);
return r;
}

SocketClient::SocketClient(const std::string& host, int port) : Socket() {
std::string error;

hostent *he;
if ((he = gethostbyname(host.c_str())) == 0) {
error = strerror(errno);
throw error;
}

sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr = *((in_addr *)he->h_addr);
memset(&(addr.sin_zero), 0, 8);

if (::connect(s_, (sockaddr *) &addr, sizeof(sockaddr))) {
error = strerror(WSAGetLastError());
throw error;
}
}

SocketSelect::SocketSelect(Socket const * const s1, Socket const * const s2, TypeSocket type) {
FD_ZERO(&fds_);
FD_SET(const_cast<Socket*>(s1)->s_,&fds_);
if(s2) {
FD_SET(const_cast<Socket*>(s2)->s_,&fds_);
}

TIMEVAL tval;
tval.tv_sec = 0;
tval.tv_usec = 1;

TIMEVAL *ptval;
if(type==NonBlockingSocket) {
ptval = &tval;
}
else {
ptval = 0;
}

if (select (0, &fds_, (fd_set*) 0, (fd_set*) 0, ptval) == SOCKET_ERROR)
throw "Error in select";
}

bool SocketSelect::Readable(Socket const* const s) {
if (FD_ISSET(s->s_,&fds_)) return true;
return false;
}
99 changes: 99 additions & 0 deletions guesskey/Socket.h
Original file line number Diff line number Diff line change
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/*
Socket.h
Copyright (C) 2002-2017 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger [email protected]
*/

#ifndef SOCKET_H
#define SOCKET_H

#include <WinSock2.h>

#include <string>

enum TypeSocket {BlockingSocket, NonBlockingSocket};

class Socket {
public:

virtual ~Socket();
Socket(const Socket&);
Socket& operator=(Socket&);

std::string ReceiveLine();
std::string ReceiveBytes();

void Close();

// The parameter of SendLine is not a const reference
// because SendLine modifes the std::string passed.
void SendLine (std::string);

// The parameter of SendBytes is a const reference
// because SendBytes does not modify the std::string passed
// (in contrast to SendLine).
void SendBytes(const std::string&);

protected:
friend class SocketServer;
friend class SocketSelect;

Socket(SOCKET s);
Socket();

SOCKET s_;

int* refCounter_;

private:
static void Start();
static void End();
static int nofSockets_;
};

class SocketClient : public Socket {
public:
SocketClient(const std::string& host, int port);
};

class SocketServer : public Socket {
public:
SocketServer(int port, int connections, TypeSocket type=BlockingSocket);

Socket* Accept();
};

class SocketSelect {
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/wsapiref_2tiq.asp
public:
SocketSelect(Socket const * const s1, Socket const * const s2=NULL, TypeSocket type=BlockingSocket);

bool Readable(Socket const * const s);

private:
fd_set fds_;
};



#endif
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