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# UnityModExtension | ||
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Visual Studio 2019 Extension that provides a button command under the Debug top level menu. | ||
Visual Studio 2022 Extension that provides a button command under the Debug top level menu. | ||
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The button starts the specified target executable and launch the debugger on a process that listens to the given port. (Default 55555) | ||
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This extension was made for BepInEx plugins for Unity games in mind. | ||
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For this extension to work properly you also need : | ||
- The [Tools for Unity Extension](https://docs.microsoft.com/en-us/visualstudio/gamedev/unity/get-started/getting-started-with-visual-studio-tools-for-unity?pivots=windows) installed. | ||
- [A debug version of the mono runtime dll that is used by the unity game](https://github.com/dnSpyEx/dnSpy/wiki/Debugging-Unity-Games) | ||
- [Doorstop 4, make sure the port in the doorstop config ini matches the extension settings](https://cdn.discordapp.com/attachments/950162181427695627/950163300816125982/BepInEx_x64_5.4.19.0_Doorstop_4.zip) |