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Update gameflow.lua
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xxyheaven committed Apr 6, 2024
1 parent b2dddc0 commit 0f863c2
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1 change: 1 addition & 0 deletions lua/server/events/gameflow.lua
Original file line number Diff line number Diff line change
Expand Up @@ -228,6 +228,7 @@ GameEvent.functions[GameEvent.Turn] = function(self)
local room = self.room
room.current.phase = Player.PhaseNone
room.logic:trigger(fk.TurnStart, room.current)
room.current.phase = Player.NotActive
room.current:play()
end

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