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更新CS2游戏偏移地址并优化UI
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yinleiCoder committed Apr 15, 2024
1 parent a95b30e commit e92c150
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11 changes: 6 additions & 5 deletions CHANGELOG.txt
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## Changes📣

最新更新于2024年3月9日 16:39:00,现有功能如下:
最新更新于2024年4月15日 15:14:00,现有功能如下:

- 方框透视
- 骨骼透视
Expand All @@ -11,6 +11,7 @@
- 枪后坐力补偿
- 防闪光弹
- 连跳
- 跳越自动射击
- 玩家当前移动速度监控
- 玩家视野角度超广角
- 通过雷达实现敌人与墙体的遮挡可见性检测
Expand All @@ -19,12 +20,12 @@

## Usage👌

下载zip文件,并解压到您的电脑上,进入解压后的文件夹,先打开CS2游戏并进入匹配对局,然后双击CS2CheatCpp.exe运行外挂即可
先打开CS2游戏并进入匹配对局,然后双击CS2CheatCpp.exe运行外挂即可

> 虽然使用了句柄劫持,但请不要放肆,该演戏就演戏,被封号后果自负,后续会更新windows内核级绕过反作弊系统
> 该演戏就演戏,被封号后果自负,后续会更新内部外挂实现外部外挂不能实现的功能

## Thanks❤️

代码仅供学习交流使用,请勿使用在盈利活动,如果您还有其他需求,可提交issue。如果您觉得有用,请帮忙点个star!你的star是我持续更新的动力!
代码仅供学习交流使用,请勿使用在盈利活动和真实对局中损害游戏公平,如果您还有其他需求,可提交issue。如果您觉得有用,请帮忙点个Star!

> 📣 如果想请作者喝杯咖啡,请扫码仓库的微信收款码,感谢支持!
> 📣 请作者喝杯咖啡?扫码项目主页的微信收款码,感谢支持!
1 change: 1 addition & 0 deletions CS2CheatCpp/CS2_Cheat_Log.txt
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[Tip]: After running this program, please make sure to read the software usage instructions. If it doesn't work, please copy this log file record to the GitHub repository and submit an issue, or directly contact the author via WeChat at yl1099129793. The author has limited capacity and cannot synchronously update CS2 game patch. If urgently needed, you can fork this repository and modify offsets to build with the latest value.
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4 changes: 2 additions & 2 deletions CS2CheatCpp/imgui.ini
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Expand Up @@ -112,8 +112,8 @@ IsChild=1
Size=150,380

[Window][CS2 Cheat]
Pos=1065,56
Size=443,487
Pos=1081,16
Size=443,485

[Table][0xD181190E,2]
Column 0 Weight=1.0000
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1 change: 1 addition & 0 deletions CS2CheatCpp/src/entity.h
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Expand Up @@ -21,6 +21,7 @@ class Entity
const char* currentWeaponName;
bool spotted;
Vector3 head;
uintptr_t boneMatrix = 0;
Vector3 origin;
Vector3 viewOffset;
Vector3 aimPunch;
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2 changes: 1 addition & 1 deletion CS2CheatCpp/src/gui.h
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Expand Up @@ -19,12 +19,12 @@ namespace gui
inline bool enableRadar = false;// 雷达
inline bool enableFlash = true; // 防闪光
inline bool enableBhop = false;// 连跳
inline bool enableWeapon = true; // 显示玩家当前的武器
inline int fov = 0;// 视野角度
inline int speed = 0;// 当前速度
inline int maxSpeed = 0;// 最大速度
inline bool enableBombPlanted = false; // 炸弹是否已安放
inline int bombTimeLeft = -1; // 炸弹爆炸倒计时
inline bool enableWeapon = true; // 显示玩家当前的武器

// win32api window相关变量
inline HWND overlay = nullptr;
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