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OpenGL

TO DO LIST

  • 01 Welcome
  • 02 Settings
  • 03 Using Modern OpenGL
  • 04 Vertex Buffers, Draw Triangle
  • 05 Vertex Attributes
  • 06 How Shaders work in
  • 07 Writing a Shader
  • 08 How I dial with sahders
  • 09 Index buffers
  • 10 dealing with Errors
  • 11 Uniforms
  • 12 Vertex Array
  • 13 Abstracting
  • 14 Buffer Layout
  • 15 Sahder Absataraction
  • 16 Writing a basic renderre
  • 17 Textures
  • 18 Blending
  • 19 Maths
  • 20 Projection Matrices
  • 21 Model view projection
  • 22 ImGUI
  • 23 Rendering multible objects
  • 24 Setting up Test Freamwork
  • 25 Creating Tests
  • 26 Creating a texture

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the cherno project open gl glfw series

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