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Node: our working environment (javascript)
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NPM: Node Package Manager - helps us install the dependencies, other modules or frameworks
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Express and HTTP: These are used to create our server
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MongoDB: A NoSQL database where we will hold JSONs of our registered users
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Socket.IO: Our real-time two-directional (client and server) event-based communication
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Heroku: How we will deploy our server
This is a single web-page application built with Node.js, Express, MongoDB and SocketIO. Each section has a div / section which is changed in the css to display (or hide)
Login and Registration is done by connecting to a MongoDB NoSQL database hosted at mlabs.
Lobby is refreshed to print out all the online players in the lobby. Upon connection, players are added onto . Each socket.id becomes the key, and their username is a value.
var totalOnlinePlayers = {}; // {socket.id:username}
The Lobby chatroom sends the client's message to the server. The server receives it through:
socket.on('updateChatbox', (message, sender) => updateChatbox(socket, message, sender));
which will broadcast the message to all other clients to update the HTML (client side) to display the chat message.
Card values and text are stored in .txt files on the server, under the Classes/
directory.
Classes/promptcards.txt
Classes/playercards.txt
Classes/array.txt
They hold the player's custom cards and the default and player cards.
Client clicks any card -> sends the index to the server, which stores the card values of the card.