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Updated EOP Docs for version: M2TWEOP-2.1.beta.34
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# Sphinx build info version 1 | ||
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<!DOCTYPE html> | ||
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<title>Configuring the EOP launcher and settings — M2TWEOP 2.1 documentation</title> | ||
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<h1 class="logo"><a href="index.html">M2TWEOP</a></h1> | ||
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<p class="blurb">Designed to expand the capabilities of the game Medieval 2: Total War</p> | ||
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<section id="configuring-the-eop-launcher-and-settings"> | ||
<h1>Configuring the EOP launcher and settings<a class="headerlink" href="#configuring-the-eop-launcher-and-settings" title="Permalink to this headline">¶</a></h1> | ||
<section id="configure-the-ui"> | ||
<h2>Configure the UI<a class="headerlink" href="#configure-the-ui" title="Permalink to this headline">¶</a></h2> | ||
<section id="eopdata-uicfg-json"> | ||
<h3><code class="docutils literal notranslate"><span class="pre">eopData/uiCfg.json</span></code><a class="headerlink" href="#eopdata-uicfg-json" title="Permalink to this headline">¶</a></h3> | ||
<div class="highlight-json notranslate"><div class="highlight"><pre><span></span>{ | ||
"hideLauncher": false, // Hide the launcher completely and just load the mod directly | ||
"modCfgFile": "", // The default config file to use (e.g TATW.cfg) | ||
"musicVolume": 15, // The volume level of the background music | ||
"playBackgroundMusic": false, // Whether music should play automatically when starting the launcher | ||
"useM2TWEOP": true, // Whether EOP should be enabled when running the mod | ||
"useVanillaCfg": true, // Don't read the modCfgFile but just read medieval2.preference.cfg | ||
"modTitle": "Divide and Conquer: AGO", // Sets the title of the launcher window and the "Run" button | ||
"runButtonColor": "123,40,145,185", // Color of the run button in this format (red(0-255), green(0-255), blue(0-255), alpha(0-255)) | ||
"runButtonHoverColor": "145,40,145,175" // Hover/highlight color of the run button in this format (red(0-255), green(0-255), blue(0-255), alpha(0-255)) | ||
} | ||
</pre></div> | ||
</div> | ||
</section> | ||
</section> | ||
<section id="configure-the-battles"> | ||
<h2>Configure the Battles<a class="headerlink" href="#configure-the-battles" title="Permalink to this headline">¶</a></h2> | ||
<section id="eopbattles-battlescfg-json"> | ||
<h3><code class="docutils literal notranslate"><span class="pre">eopBattles/battlesCfg.json</span></code><a class="headerlink" href="#eopbattles-battlescfg-json" title="Permalink to this headline">¶</a></h3> | ||
<div class="highlight-json notranslate"><div class="highlight"><pre><span></span>{ | ||
"enableAutoGeneration": false, // Whether we should automatically generate the details of a battle to play online when we load into a battle | ||
"enableResultsTransfer": false // Whether we should automatically prompt the player to transfer the results of a battle to the campaign map | ||
} | ||
</pre></div> | ||
</div> | ||
</section> | ||
</section> | ||
<section id="configure-the-game"> | ||
<h2>Configure the Game<a class="headerlink" href="#configure-the-game" title="Permalink to this headline">¶</a></h2> | ||
<section id="eopdata-gamecfg-json"> | ||
<h3><code class="docutils literal notranslate"><span class="pre">eopData/gameCfg.json</span></code><a class="headerlink" href="#eopdata-gamecfg-json" title="Permalink to this headline">¶</a></h3> | ||
<div class="highlight-json notranslate"><div class="highlight"><pre><span></span>{ | ||
"isBlockLaunchWithoutEop": false // Should we stop the mod running if EOP is not enabled | ||
} | ||
</pre></div> | ||
</div> | ||
</section> | ||
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