forked from Revolutionary-Games/Thrive
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added new oxytoxy_fluid model, also shooting agents now take sinto ac…
…count whther you area bacteria or a eukaryote improved material for toxin Fixed material all oxytoxy things now show up under the membrane ice crystals no longer try to play damage sound effect
- Loading branch information
1 parent
92a74cb
commit 66b5bf0
Showing
8 changed files
with
58 additions
and
19 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
material oxytoxy_fluid | ||
{ | ||
receive_shadows on | ||
|
||
technique | ||
{ | ||
pass oxytoxy_fluid | ||
{ | ||
//lighting on | ||
scene_blend alpha_blend | ||
depth_write on | ||
|
||
vertex_program_ref Organelle_VS | ||
{ | ||
param_named_auto worldViewProj worldviewproj_matrix | ||
param_named_auto time time_0_2pi 20 | ||
param_named size float 0.05 | ||
param_named maxRot float 15 | ||
} | ||
fragment_program_ref Organelle_PS | ||
{ | ||
param_named tex int 0 | ||
param_named_auto organelleColour custom 1 | ||
} | ||
|
||
texture_unit | ||
{ | ||
texture oxytoxy_fluid.png gamma | ||
alpha_op_ex modulate src_manual src_texture 1.0 | ||
colour_op_ex modulate src_manual src_texture 1.0 1.0 1.0 | ||
} | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters