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Unity3d-Finite-State-Machine
Unity3d-Finite-State-Machine PublicForked from thefuntastic/Unity3d-Finite-State-Machine
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
C# 8
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unity-ecs-navmesh
unity-ecs-navmesh PublicA demo implementation of Unity Entity Component System with NavMesh
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unity-ecs-system-debugger
unity-ecs-system-debugger PublicA System Runtime Debugger for Unity ECS
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Animation-Texture-Baker
Animation-Texture-Baker PublicForked from sugi-cho/Animation-Texture-Baker
Bake Legacy Animations into Textures. Targeting ECS
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