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Clean up the repo
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ilya16 committed Nov 26, 2020
1 parent 6853313 commit 7cb7779
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72 changes: 55 additions & 17 deletions .gitignore
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# Unity generated and a few customs #
# ================================= #
Temp/*
Library/*
Build/*
Obj/*
WebBuild/*
WindowsBuild/*
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Uu]ser[Ss]ettings/
[Ww]eb[Bb]uild/
[Ww]indows[Bb]uild/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
![Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/*
*.svd
*.userprefs
.consulo/
*.csproj
*.pidb
*.suo
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.unityproj
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
*.log
# Ignore UnityVS so users can use different versions
Assets/UnityVS/*

#ignoring pidb, they are just code completion caching data according to:
# http://stackoverflow.com/questions/1022111/what-are-monodevelops-pidb-files
*.pidb
*.userprefs
# Visual Studio cache directory
.vs/

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage

# ============ #
# OS generated #
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.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db
ehthumbs.db
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