Releases: 4Players/odin-unreal-demo
Releases · 4Players/odin-unreal-demo
Update to Odin 1.8.12, minor fixes
Fix connection and reconnection bugs with EOS and local OSS
Merge pull request #17 from 4Players/ue-networking-5.4 Ue networking 5.4
Bug Fixes, Audio and Networking
- fixed: Leave Button did not work
- added: Volume options can go over 100% now
- fixed: animations were not in sync on client and server
- fixed: bath room effect was not audible
- fixed: sprint status was not replicated
- change: transmission on all steam audio materials are now higher (exaggerated) to make characteristics of different materials audible
Add Epic Online Services support
What's Changed
Adds support for EOS (Epic Online Services) to enable connection outside of local networks. Epic Account needed for this feature.
Full Changelog: 1.6.1...1.6.2
Fix audio materials for Odin Voice Chat
Merge pull request #13 from 4Players/ue-networking-5.4 fix misconfiguration of occlusion settings for odin synth components
Add SteamAudio for Android, Update to Odin 1.8.11
Merge pull request #12 from 4Players/ue-networking-5.4 add binaries in SteamAudio/Source, update odin to 1.8.11
Update to UE5.4, Odin 1.8.7
Merge pull request #6 from 4Players/ue-networking-5.4 Make UE Networking 5.4 Main branch
Update Odin SDK
Update Odin Plugin to 1.8.1
Full Changelog: 1.3.4...1.3.5
Bugfix
Update to Odin SDK Version 1.5.6
fixes Bug with Memory Management that caused interrupted Connections
change naming scheme for releases' binaries
added support for UE5.2