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Next: GetArraySize
Archie_UwU edited this page Jan 2, 2024
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Gets the size of an GameMaker array.
AurieStatus GetArraySize(
[in] RValue& Value,
[out] size_t& Size
);
A non-const reference to a variable of type VALUE_ARRAY
. You can get this reference to an existing variable by calling GetInstanceMember on an existing instance, or by creating a new RValue
on the stack.
A reference to a buffer into which the size of the array is written. If the function fails, the contents of this value are guaranteed to remain unchanged.
The function returns AURIE_SUCCESS
on success, otherwise returns a matching error code. If the information needed for looking up array elements isn't available, the AURIE_MODULE_INTERNAL_ERROR
status code is returned. The function returns AURIE_INVALID_PARAMETER
if the Value
parameter isn't an array.