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This is a Meta Issue for all the others refering Hidden Keywords that needs to be refactored, either as ReplacementEffect=CantHappen or as Static Ability that doesn't use Layer
CARDNAME's power and toughness are switched , this probably can be done as flags instead of keyword? should also use Layer? Switch PT as better Pump Effect #3555
Both CARDNAME can't attack or block. and CARDNAME's activated abilities can't be activated. are tricky because of Volrath's Curse and Lost in Thought having ignore this effect on them, so they either needs to be one static ability, or some trickery
This is a Meta Issue for all the others refering Hidden Keywords that needs to be refactored, either as ReplacementEffect=CantHappen or as Static Ability that doesn't use Layer
CARDNAME can't be regenerated
Regenerate API Changes and RegenerationTrigger #3304CARDNAME's power and toughness are switched
, this probably can be done as flags instead of keyword? should also use Layer? Switch PT as better Pump Effect #3555ManaConvert
May spend mana as though it were mana of any type to cast CARDNAME
,May spend mana as though it were mana of any color to cast CARDNAME
Refactor ManaConvert and similar into Static Abilities #3679All creatures able to block CARDNAME do so.
&CARDNAME must be blocked if able.
CARDNAME can't be countered.
CantCounter Rework #2688CARDNAME assigns no combat damage
Assigns no combat damage as StaticAbility #5992Colorless Damage Source
Colorless Damage Source as StaticAbility #5994Bands with Other
needs to be Keyworded better Keyword: add 'Bands with other' keyword #5950CARDNAME can't attack or block.
CARDNAME's activated abilities can't be activated.
Both
CARDNAME can't attack or block.
andCARDNAME's activated abilities can't be activated.
are tricky because ofVolrath's Curse
andLost in Thought
havingignore this effect
on them, so they either needs to be one static ability, or some trickerySee also for Global Rules #2544
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