-
-
Notifications
You must be signed in to change notification settings - Fork 10
Button
Button is a component that is extended by other classes.
name: Optional[str] = None
label_name: Optional[str] = None
button_icon: Optional[str] = None
button_icon_selected: Optional[str] = None
-
disabled: Union[bool, str] = False
: If is string: you can put a key of flags ( the sistem get the value of flag). Explained here: Flags - Ability to edit flags in constants -
hidden: Union[bool, str] = False
: If is string: you can put a key of flags ( the sistem get the value of flag). Explained here: Flags - Ability to edit flags in constants -
default_label_name: Optional[str] = None
: used only by the system
Most classes that extend NQTR Button have the ability to be used as a Picture in Background
This option allows you to add an image with the button function to a specific location. This is very useful for adding elements in the room that you want to interact with. (For example: TV, character, doors...)
To use this option just give a value to picture_in_background instead of button_icon.
In case both are valued you will see both the button in the "button list" and in the x, y position of your choice.
The following properties are used only for Picture in Background:
-
picture_in_background: Optional[str] = None
: idle image -
picture_in_background_selected: Optional[str] = None
: hover/selected image xalign: Optional[Union[int, float]] = None
yalign: Optional[Union[int, float]] = None
If you don't want to add an image in the background, but want to click on a certain area of the image, you can use the following trick.
You need to have the following images:
- background
- "area" of the button
- (optional) hover image
exemple:
make the button image almost totally transparent:
image action bedroom_mc tv:
"enviroment_mc_home/bedroom_mc/button/tv.webp"
alpha 0.01
image action bedroom_mc tv selected = "enviroment_mc_home/bedroom_mc/tv.webp"
So:
Act(name = _("TV"), picture_in_background = "action bedroom_mc tv", picture_in_background_selected = "action bedroom_mc tv selected", label_name = "watching_tv"),