Version 2.4.5
·
85 commits
to master
since this release
Hello everyone! I'm excited to release version 2.4.5 of the randomizer. Below is a list of the changes and updates in this version.
Core
- Addition of options for manual entry of flags and auto population of SotW, and Endy flags (this does not impact cosmetic or party checkboxes)
- Creation of Hash to help verify seeds since checksum changes if cosmetic changes are made
- Addition of mountains around Dragon Queen Castle
- Reshaping of Isis to original map shape (it does blend in with forests, so keep that in mind)
- Enable Dream Ruby (sellable item for between 750 and 7500 gold if selling key items flag is selected)
- Sphere of Light can be found with the Dragon Queen - No orb will be found here (be sure to check before defeating Baramos if you're going to utilize the no battle glitch)
Flags
- Flag to remove mountains around Dragon Queen's Castle
- Flag to remove New Town from world map
- Flag to add default treasure location for the Green and Silver Orbs
- Invisible Ships and Bird Flag
- Invisible NPCs flag (equipping Animal Suits will make you invisible)
- Flag to split out the randomization of equipment prices based on equipment power
- Flag to remove redundant keys (i.e. if the Magic Key is found in the Thief's Key area, the Thief's Key won't be generated)
- Flag to allow non-required key items to be sold
- Flag to randomize starting gold
Cosmetic Flags
- Change the sprite of dead party members from ghosts to coffins
- Sprite of hero will change based on the age of the hero (12-22 will use the default hero sprite)
- Option to change cats into other animals