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AI - Fix incorrect unit set in T2LandAmphibious factory build template (
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#6286)

## Description of the proposed changes
This PR fixes a small error in the AI platoon build templates. The
T2LandAmphibious was set to build the Aeon Aurora instead of the Blaze.


## Testing done on the proposed changes
Validated that the correct unit was being built post change


## Additional context
According to the file history this error has been there for YEARS :D I
even went back and checked the original SCFA lua files, the error was
present then too.


## Checklist
- [x] Changes are annotated, including comments where useful
- [ ] Changes are documented in the changelog for the next game version
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relent0r authored Jun 23, 2024
1 parent 7373935 commit 3cccc10
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Showing 3 changed files with 4 additions and 3 deletions.
1 change: 1 addition & 0 deletions changelog/snippets/ai.6286.md
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
- (#6286) Fix T2LandAmphibious factory template as the Aeon Aurora was being built instead of the Aeon Blaze
2 changes: 1 addition & 1 deletion lua/AI/PlatoonTemplates/LandPlatoonTemplates.lua
Original file line number Diff line number Diff line change
Expand Up @@ -320,7 +320,7 @@ PlatoonTemplate {
{ 'uel0203', 1, 1, 'attack', 'none' }
},
Aeon = {
{ 'ual0201', 1, 1, 'attack', 'none' }
{ 'xal0203', 1, 1, 'attack', 'none' }
},
Cybran = {
{ 'url0203', 1, 1, 'attack', 'none' }
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4 changes: 2 additions & 2 deletions lua/platoontemplates.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1061,12 +1061,12 @@ PlatoonTemplates = {
T2LandAmphibious1={
"T2LandAmphibious1",
"PatrolBaseVectorsAI",
{ "ual0201", 1, 6, "attack", "GrowthFormation" }
{ "xal0203", 1, 6, "attack", "GrowthFormation" }
},
T2LandAmphibious2={
"T2LandAmphibious2",
"PatrolBaseVectorsAI",
{ "ual0201", -1, 4, "attack", "GrowthFormation" }
{ "xal0203", -1, 4, "attack", "GrowthFormation" }
},
T2LandArtillery1={
"T2LandArtillery1",
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