Format the majority of the remaining blueprint files #6272
Merged
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Continuation of #6271
The only blueprint files that are not formatted are the emitter files. It would merge the key-based and value-based fields, creating a bit of a mess. Luckily we won't be doing much (if any) batch processing on those type of files.
With this we can now finally start batch processing file empowered by the Brewlan WikiGen made by @The-Balthazar. This would empower us to do various edits to units, props and projectiles an mass and bake them right into the blueprint files.