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Reduce Aeon and Seraphim T2 PD damage #6590

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@lL1l1 lL1l1 commented Dec 18, 2024

Description of the proposed changes

Closes #6554

  • Seraphim: 605 -> 550 damage total
    • Beam lifetime preserved for sound effect compatibility (not that it would be very noticeable to be fair).

Testing done on the proposed changes

The point defenses do the correct amount of damage.

Checklist

- [ ] Changes are annotated, including comments where useful

  • Changes are documented in the changelog for the next game version

Sera: 605 -> 550 total
beam lifetime preserved for sound effect compatibility
@lL1l1 lL1l1 added the area: balance idea related to suggestions for unit balance label Dec 18, 2024
@lL1l1 lL1l1 added this to the Development I of 2025 milestone Dec 18, 2024
@lL1l1 lL1l1 marked this pull request as ready for review December 18, 2024 05:21
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area: balance idea related to suggestions for unit balance
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[Balance Idea]: T2 PD adjustments
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