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Prevent the Vulthoo from missing units that are directly beneath it #6595

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@Basilisk3 Basilisk3 commented Dec 20, 2024

Description of the proposed changes

Resolves #5691.

Vulthoo: T2 Gunship (XSA0203):

  • Heavy Phasic Autogun (x2)
    • TurretPitch: -20 --> -40
    • TurretPitchRange: 60 --> 90

Additional context

Setting UseFiringSolutionInsteadOfAimBone to true would be an alternative solution.

Checklist

@Basilisk3 Basilisk3 added the area: unit-blueprint related to issues in unit blueprints (*_unit.bp) label Dec 20, 2024
Basilisk3 added a commit to Basilisk3/fa that referenced this pull request Dec 20, 2024
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Vulthoo misses even static targets beneath it
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