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Disable G_AD_NOISE Spam (Fixes #469)
Black Lint #973: Pull request #476 opened by SonicTheHedgeHog64
November 17, 2024 21:16 32s SonicTheHedgeHog64:main
November 17, 2024 21:16 32s
[SM64] show custom export path without save textures
Black Lint #972: Pull request #475 opened by Lilaa3
November 10, 2024 18:17 27s Lilaa3:small-check-mistake
November 10, 2024 18:17 27s
T3D UI (#389)
Black Lint #971: Commit b0bad2f pushed by Dragorn421
November 10, 2024 12:05 29s main
November 10, 2024 12:05 29s
T3D UI
Black Lint #968: Pull request #389 synchronize by Lilaa3
October 31, 2024 13:15 25s Lilaa3:t3d-ui
October 31, 2024 13:15 25s
[SM64] Animations Rewrite/Rework
Black Lint #967: Pull request #467 synchronize by Lilaa3
October 28, 2024 12:03 27s Lilaa3:animations_rework
October 28, 2024 12:03 27s
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter
Black Lint #966: Pull request #474 synchronize by Lilaa3
October 27, 2024 18:46 26s Lilaa3:f3d-to-bdsf
October 27, 2024 18:46 26s
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter
Black Lint #965: Pull request #474 synchronize by Lilaa3
October 27, 2024 13:27 27s Lilaa3:f3d-to-bdsf
October 27, 2024 13:27 27s
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter
Black Lint #964: Pull request #474 synchronize by Lilaa3
October 27, 2024 08:51 27s Lilaa3:f3d-to-bdsf
October 27, 2024 08:51 27s
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter
Black Lint #963: Pull request #474 synchronize by Lilaa3
October 26, 2024 21:45 28s Lilaa3:f3d-to-bdsf
October 26, 2024 21:45 28s
Added shields.io badges into README.md
Black Lint #962: Pull request #472 opened by PatoFlamejanteTV
October 17, 2024 16:43 33s PatoFlamejanteTV:patch-1
October 17, 2024 16:43 33s
[SM64] Animations Rewrite/Rework
Black Lint #952: Pull request #467 synchronize by Lilaa3
October 14, 2024 16:37 27s Lilaa3:animations_rework
October 14, 2024 16:37 27s
[SM64] Add back custom include directory + add automatic option (#464)
Black Lint #951: Commit ac5ff61 pushed by Lilaa3
October 14, 2024 15:34 29s main
October 14, 2024 15:34 29s
[F3D] Fix sameTextures condition, make assert more user friendly (#466)
Black Lint #950: Commit 3e47569 pushed by Lilaa3
October 14, 2024 15:34 30s main
October 14, 2024 15:34 30s
[Repo Settings] Only set if different (#468)
Black Lint #949: Commit 1661b8d pushed by Lilaa3
October 14, 2024 15:32 28s main
October 14, 2024 15:32 28s
[SM64] Animations Rewrite/Rework
Black Lint #948: Pull request #467 synchronize by Lilaa3
October 11, 2024 14:22 24s Lilaa3:animations_rework
October 11, 2024 14:22 24s
[SM64] Smarter and standardized includes
Black Lint #947: Pull request #449 synchronize by Lilaa3
October 11, 2024 14:22 25s Lilaa3:smart-include-function
October 11, 2024 14:22 25s
[F3D] Implement Animal Crossing F3DZEX Extensions
Black Lint #946: Pull request #357 synchronize by Lilaa3
October 9, 2024 13:05 32s Lilaa3:ac
October 9, 2024 13:05 32s
[F3D] Backport point lit ucode from AC pr
Black Lint #945: Pull request #460 synchronize by Lilaa3
October 9, 2024 12:55 26s Lilaa3:back-port-point-lit-ucode
October 9, 2024 12:55 26s
[F3D] Backport point lit ucode from AC pr
Black Lint #944: Pull request #460 synchronize by Lilaa3
October 9, 2024 12:35 27s Lilaa3:back-port-point-lit-ucode
October 9, 2024 12:35 27s
[SM64] Add back custom include directory + add automatic option
Black Lint #943: Pull request #464 synchronize by Lilaa3
October 9, 2024 12:32 30s Lilaa3:fix-463
October 9, 2024 12:32 30s
[Repo Settings] Only set if different
Black Lint #942: Pull request #468 synchronize by Lilaa3
October 9, 2024 12:25 29s Lilaa3:set_if_different
October 9, 2024 12:25 29s
[mk64] Implement Material Presets & World Defaults
Black Lint #941: Pull request #470 synchronize by MegaMech
October 8, 2024 21:45 32s MegaMech:test
October 8, 2024 21:45 32s