Releases: FossilsArcheologyRevival/FossilsArcheology
Fossils_Archeology_Revival-1.6.4_Build-6.2.3
Fixed infrequent crash caused by water dinosaur AI.
Fixed issue with crafting the wrong Feeder state, resulting in lost food when initially placed.
Fixed several display inventory names
Fixed ancient sword durability decreasing while in creative
Gallimimus will try to avoid being stepped on by Brachiosaurs.
Increased bio fossil drop chance on Fossil Blocks
Fossil Blocks guarantee at least 1 bio fossil drop
Fixed various models
Added a new mosasaur model
Added second mosasaur skin variant
Changed rider heights on several dinosaurs
Coelacanth and Nautilus show "No Despawn" in dinopedia if they won't despawn
Gallimimus should now eat from feeders
Fixed Mosasaur playing wrong sound outside of water
Changed water dinosaur AI to be more lively
Mosasaur now eat from feeders and hunt plesiosaurs, cows, squid, and nautilus properly
Gallimimus now eat seeds and melon seeds
Tweaked loot on shipwrecks to be a little better
Tweaked loot on first floor Academies to give less amounts of rare loot
Slightly increased chance of DNA from Analyzers
Fixed Cultivated Dodo Eggs not coming from cultivators
Hoppers may only be used on the top and bottom of sifters
Fixed broken character on achievement page
Names of dinosaurs when killed by on a server should show up correctly now
Fossils_Archeology_Revival-1.6.4_Build-6.2
Added Gallimimus
Added de_DE.lang, courtesy of Retro_King
Added Deinonychus texture variations
Fixed stone tablets, thanks to Cannibal Vox
Fixed figurines not dropping
Fixed figurine icons/textures
Fixed ancient sword being indistructable
Fixed creative tab names not being localized
Fixed duplication bug with Cultivator shift clicking
Fixed several dinosaur sounds not playing
Fixed mammoth textures
Re-added cooldown when swapping out whip while riding
Dinosaurs should now properly chase attack targets
Adjusted Coelecanth spawn rate
Adjusted dinosaur values
Adjusted dinosaur animations
Adjusted spinosaurus modelized texture/pose
Adjusted pivot of Anky/Spino so it's more under their center of gravity
Slightly increased lighting chance on ancient sword
Shortened tar sound loop
Compressed all .wav sounds to .ogg, reducing total .jar by ~10MB.
Fossils_Archeology_Revival-1.6.4 Build 6.1
Bug fixes and added Coelacanth, addresses achievement ID conflicts.
Fossils_Archeology_Revival-1.6.4 Build 6.0
Initial 6.0 release for Minecraft 1.6.4. Built against Forge 9.11.1.964.