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Fossils_Archeology_Revival-1.6.4_Build-6.2.3

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@4f6f3b 4f6f3b released this 16 Jul 05:28
· 65 commits to master since this release

Fixed infrequent crash caused by water dinosaur AI.
Fixed issue with crafting the wrong Feeder state, resulting in lost food when initially placed.
Fixed several display inventory names
Fixed ancient sword durability decreasing while in creative
Gallimimus will try to avoid being stepped on by Brachiosaurs.
Increased bio fossil drop chance on Fossil Blocks
Fossil Blocks guarantee at least 1 bio fossil drop
Fixed various models
Added a new mosasaur model
Added second mosasaur skin variant
Changed rider heights on several dinosaurs
Coelacanth and Nautilus show "No Despawn" in dinopedia if they won't despawn
Gallimimus should now eat from feeders
Fixed Mosasaur playing wrong sound outside of water
Changed water dinosaur AI to be more lively
Mosasaur now eat from feeders and hunt plesiosaurs, cows, squid, and nautilus properly
Gallimimus now eat seeds and melon seeds
Tweaked loot on shipwrecks to be a little better
Tweaked loot on first floor Academies to give less amounts of rare loot
Slightly increased chance of DNA from Analyzers
Fixed Cultivated Dodo Eggs not coming from cultivators
Hoppers may only be used on the top and bottom of sifters
Fixed broken character on achievement page
Names of dinosaurs when killed by on a server should show up correctly now