GlobalUITextFontUtility_V0.1a
First alpha release.
GlobalUITextFontUtility_V0.1a
Allows a user to select a font for which all Text objects will use.
No further interaction is needed.
Select a font. Create any UI object that has a Text object. Your global font will be used.
Change-log: v0.1a:
Add basic functionality:
- Select a Global Font
- Reset font to default.
- Change all Text.font in the scene.