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Added 5 Unity classes + Fix X-mirroring of models #103

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Commits on Jun 19, 2021

  1. Add 3 colliders

    Added SphereCollider, CapsuleCollider and MeshCollider.
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  2. Add 3 colliders

    Added SphereCollider, CapsuleCollider and MeshCollider.
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  3. Add MeshRenderer & reduce code

    - Added MeshRenderer
    
    - Added RendererBase and ParticleRendererBase to reduce code while achieving the same result.
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  4. Add MeshFilter

    Added the one value MeshFilter has.
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Commits on Jul 11, 2021

  1. Fix x-mirroring of models

    I had a headache trying to figure out what was wrong with my code. Turns out it wasn't my code but this code.
    Might have to do with the specific Unity version?
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