Resolve build errors #1100
Annotations
20 warnings
Publish for Linux x64:
Refresh.GameServer/RefreshGameServer.cs#L62
'BunkumHttpServer.BunkumHttpServer(BunkumListener, LoggerConfiguration?, List<ILoggerSink>?)' is obsolete: 'This constructor is obsolete, `UseListener` is preferred instead!'
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Publish for Linux x64:
Refresh.GameServer/Importing/Mip/MipHeader.cs#L16
Non-nullable field 'Clut' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Publish for Linux x64:
Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L23
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Linux x64
Possible null reference assignment.
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Publish for Linux x64:
Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Linux x64:
Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Linux x64:
Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Linux x64
Converting null literal or possible null value to non-nullable type.
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Publish for Linux x64
Possible null reference assignment.
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Publish for Linux x64
Converting null literal or possible null value to non-nullable type.
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Publish for Windows x64:
Refresh.GameServer/RefreshGameServer.cs#L62
'BunkumHttpServer.BunkumHttpServer(BunkumListener, LoggerConfiguration?, List<ILoggerSink>?)' is obsolete: 'This constructor is obsolete, `UseListener` is preferred instead!'
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Publish for Windows x64:
Refresh.GameServer/Importing/Mip/MipHeader.cs#L16
Non-nullable field 'Clut' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Publish for Windows x64:
Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L23
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Windows x64:
Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Windows x64:
Refresh.GameServer/Types/SequentialIdStorage.cs#L7
Non-nullable property 'TypeName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Windows x64:
Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L13
Non-nullable property 'DisplayName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Windows x64:
Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L14
Non-nullable property 'Bounds' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Windows x64
Possible null reference assignment.
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Publish for Windows x64:
Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Publish for Windows x64:
Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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